Thyr, God of Law and Justice
Alignment: Lawful Good
Domains: Law, Good, Healing, Knowledge, Protection
Typical Worshipers: Humans, Royalty
Favored Weapons: Light or Heavy Mace

Thyr is the god of wise and just rule. He is normally depicted as a wizened king seated on a great throne holding a rod of kingship in one hand and a chalice of peace in the other hand. His principles are Justice, Order and Peace. He represents proper and traditional rule and as such was once worshiped (at least with lip service) by all human royalty. He is the embodiment of the enlightened human caste system where each person fairly has their place in a lawfully ordered society aimed at the good of all people. His priests wear white robes trimmed with silver, purple or gold, the colors of kingship. His symbol is a silver cross on a white field, symbolizing the upturned cross-haft of his sister’s sword, which he thrust into the earth to end the god’s war. Upon seeing the blood of so many gods shed, Thyr foreswore the use of swords and his priests, for this reason, may not use bladed weapons. Many favor reinforced rods, similar to light maces, modeled after Thyr’s own rod of kingship. The noble eagle and lion are his sacred creatures.

Spell available worshippers
Conjuration (Creation)
Level: Clr2, Pal2
Components: V, S, DF
Casting Time: 1 standard action
Range: 30 ft.
Area: All allies and foes within a 30-ft. radius
centered on you
Duration: Time of chanting; max. 5 minutes per
Saving Throw: None
Spell Resistance: No

As long as you chant, you bring special favor
upon your allies and bring disfavor to your enemies.
You and your allies gain a +1 luck bonus on
attack rolls, weapon damage rolls, saves and skill
checks while your foes suffer a –1 penalty on such
rolls. You must chant in a clear voice. Any interruption
in your chanting, such as a failed Concentration
check, a silence spell or your speaking or
casting another spell, ends the effect. As an exception
to the general rule, the effects of this spell
stack with those of a prayer spell if cast by a
cleric of the same deity and alignment.


Slumbering Tsar Haldred